Drugcamp
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Redeem your code!

Having an invitation code enables you to register an account for the ongoing closed alpha.

No invitation code?

If you absolutely can't wait to try it, we made it possible to donate and receive an closed alpha invitation code. You also get to keep the account for as long as the game exists. But we don't have servers all over the place yet, for now, don't bother if you're not in Europe, US or near by.

We ask for $8 USD, the price of a suburb pizza here in Sweden.

This game is similar to any other game conceived in a garage by enthusiasts, but with one important difference: We run servers in our garage. Any money would be used to pay for server hosting and help support (with pizza) the two people who put all their free time into this game.

Please do note that getting the actual code currently involves manual work by us - it won't be instant, but hopefully just a few hours! Ping me on twitter if you're in a hurry.

DRUG CAMP

DRUG CAMP is a fully persistant top down multiplayer action game, in which you strive to build and uphold the most impressive drug farming settlement.

Your main goal is to plant exotic drug plants and harvest them to get money.

Sounds simple enough? Well, you must also keep your defense perimeter up by building walls, sentries, traps and placing robots. This is because even if you are not playing the game, the camp is still always there and can be attacked - either by other players, the somewhat brutal robots of the drug police or plain old monsters.

Design, expand and defend your own drug camp!

Tower defense meets online farming in realtime action and strategy!

Full action; leverage your twitching skills to improve attack/defense!

Gather friends as allies to help defend it!

Raid other camps for a chance to score more resources and respect!

Pimp out your player with better weapons and equipment!

Explore the vast surrounding forests for resources and new items!

No stupid, forced or unbalancing in-game purchases!

Can you rise to the top and stay there, by building the most resilient fortress?

About Rocten

The game is currently in development by a Stockholm based indie collective/group/ensemble called Rocten. At the moment we're made up of two old friends, Pontus Lundvall and David Hagström, both working part time. Music is supplied by another friend, Philip Johansson. Hopefully we can do this full time some day soon, without being full on unemployed!

We are currently conducting a closed alpha to learn more how to balance the game and fix bugs.

Contact us: .

Follow @knurf (Pontus Lundvall) on twitter or the blog for all the latest!

© 2011 Pontus Lundvall / rocten.com